In a world where game assets, like skins, objects, currency, and items, can all be sold and bought, a new marketplace was born: The Virtual Game Assets Market.
Most of these game assets have real value, and an investor can use game items to actually make a significant profit out of pure pixels on the screen.
This market has existed for almost a decade now, but the Worldwide Asset eXchange, one of the biggest platforms to maintain a control of the assets of this marketplace, was just recently created for investors and enthusiasts to jump right in a start participating.
Also called “WAX,” the Worldwide Asset eXchange is decentralized, which means it allows anyone, anywhere in the world, to participate and share their own in-game items, prices, and personal goals. It is one of the most complete, simple-to-use and easy-to-learn platforms in the market, and many enthusiasts are getting into the virtual game assets market because of the availability of the WAX.
Not only is it useful for buying and commercializing in-game skins, but it can also be used for cryptocurrencies. Not only was that a big step up for its functionality and flexibility of use, but now it can also “Tokenize” physical assets in games as well. Many developers have faced barriers when trying to tokenize in-game items. The most significant one being: How to ensure these tokens are monitored and ensured on the blockchain? WAX was one of the pioneers in that the developers found a way to tokenize these assets.
The enormous success and flexibility of the WAX portal would not have been possible without the brilliant mind behind the company: The mind of Malcolm CasSelle, the President of “WaxToken (Worldwide Asset eXchange).”
Malcolm CasSelle is an entrepreneur that began working as the Senior Vice President and General Manager of the family business’ Digital Media SeaChange International. There, he became a fantastic business developer and learned many things about different markets, including the one that his company controls today. Before becoming the President of WAX, he was the Chief Technology Officer (CTO) and President of a ventures firm, the New Ventures at Tronc, Inc., which was formerly named Tribune Publishing.